package de.islanders.gameobject;

import java.util.LinkedList;
import java.util.List;

import de.islanders.interfaces.Scavengeable;
import de.islanders.world.Position;

public class Building extends Stationary implements Scavengeable {
	private List<GameObject> findableObjects;
	
	public Building(String name, double scaling, Position position) {
		super(name, GameObject.WEIGHT_INFINITE, scaling, position);
		this.findableObjects = new LinkedList<GameObject>();
	}

	/**
	 * @return the findableObjects
	 */
	public List<GameObject> getFindableObjects() {
		return findableObjects;
	}

	/**
	 * @param findableObjects the findableObjects to set
	 */
	public void setFindableObjects(List<GameObject> findableObjects) {
		this.findableObjects = findableObjects;
	}
	
}
